Your Bizarre Adventure Wiki
Your Bizarre Adventure Wiki

How to Obtain[]

Find Zeppeli’s Headband around the map. Talk to Jonathan Joestar to receive the quest “Defeat Dio Brando”. Dio Brando Boss is a variant of Dio that uses Vampire moves and Boxing Moves with 725 HP. After defeating Dio Brando, talk with Jonathan once again and pay $15,000 to obtain Hamon.

Abilities[]

Passives[]

Surging Ripple - The user has a Hamon bar on the top left of their screen below their health bar. Holding [G] charges this bar. Filling up the bar over 15% allows the user to bypass damage resistance, 50% allows the user to use Hamon abilities and filling it up completely grants the user a golden aura that increases ability damage by 15% and reduces damage taken from melee sources by 25% and lasts for 6.5 seconds and can be activated once every 15.0 seconds. Upgrades to [Hamon Charge I, II, III, IV] in the skill tree reduces charge time by up to 60%. Upgrades to [Steady Breath I, II] in the skill tree reduces the amount of Hamon bar consumed when using abilities by up to 75% and reduces the cooldown of the golden aura by 12.5%.

Unique Abilties[]

[C][]

(7% Hamon Bar) Zoom Punch - The user generates Hamon in their right fist while holding down the binded key up to a max charge duration of 3.0 seconds. During this time, the user gains a 25 HP shield bar above their head. Letting go of the key lets the user perform a powerful punch that deals 7.5 damage to 14.5 damage. At full charge, this ability block breaks and stuns for longer. Upgrades to [Zoom Punch I, II, III] in the skill tree reduces the charge time of Zoom Punch by up to 50%.

| Blockable | Block Break | Shield |

  • Cooldown: 7.8 seconds
  • Wind-Up: 112ms - 412ms
  • End-Lag: 200ms
  • Stun: 320ms (650ms)
  • Damage: 14.5

[V][]

(12% Hamon Bar) Sendō Overdrive - The user charges hamon in both of their hands and sends a ripple outwards in-front of them. If the ability collides with a player, a ripple of energy flows through them, knocking them back an incredible distance and dealing 17.8 delayed damage when they get up and causing them to bleed for 3 ticks. If the ability collides with a solid wall, sends multiple ripples through it which expand outwards and deal 9.7 AoE damage to targets standing near the wall.

| Block Break | Can be Parried | Cancelable | Debuff |

  • Cooldown: 16.0 seconds
  • Wind-Up: 316ms
  • End-Lag: 400ms
  • Stun: N/A
  • Damage: 17.8 (+ 7.5)

[B][]

(15% Hamon Bar) Scarlet Overdrive - The user charges flaming ripple energy in their right arm before swinging it forwards creating a blazing shockwave that deals 37.5 damage, sets the targets on fire for 4 ticks and knocks them back.

| Block Break | Can be Parried | Debuff |

  • Cooldown: 17.0 seconds
  • Wind-Up: 375ms
  • End-Lag: 400ms
  • Stun: N/A
  • Damage: 37.5 [+ 10.0)

(15% Hamon Bar) Tornado Overdrive - Using [B] while in midair allows user propel themselves upwards and perform a powerful knee strike while landing at the location of the user’s cursor dealing 23.1 AoE damage and knocking back targets hit.

| Block Bypass | True Stand Crash | Cancelable |

  • Cooldown: 17.0 seconds
  • Wind-Up: 480ms
  • End-Lag: 400ms
  • Stun: N/A
  • Damage: 23.1

[H][]

(100% Hamon Bar) Sunlight Yellow Overdrive - The user dashes a short distance forwards. If the user collides with a target, begins a cutscene where the user performs a very long Hamon barrage on the target dealing 0.2 damage per punch before finishing with a powerful strike dealing 32.4 damage and knocking the target back.

| Block Bypass | Can be Parried| Cancelable | Beatdown |

  • Cooldown: 39.5 seconds
  • Wind-Up: 512ms
  • End-Lag: 1ms
  • Stun: N/A
  • Damage: 35.2